I made this retro arcade game to get a better understanding of OOP in Actionscript 2. It is played by two players simultaneously at one keyboard and the keys are fully configurable. I plan to add powerups, AI and eventually a remote multiplayer mode with XMLSocket.
Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts
Wednesday, November 12, 2008
Wedding Pirates Platform Game
This was the first game I made and under a tight deadline. I made it as an interesting way of informing our wedding guests that the time of the ceremony had changed. It was an interesting learning experience and highlighted the importance of making the objectives clear: a lot of people didn't realise that once you get in the cannon you have to launch yourself out again. Everyone turned up on time though.
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